Item Use Script |
1 .@a
2 =
3 getskilllv("HP_MEDITATIO");
4 bonus
5 bMatkRate,3;
6 bonus
7 bCritical,15;
8 bonus
9 bAspdRate,1*.@a;
10 if
11 (BaseLevel
12 =105)
13 {
14 bonus
15 bVariableCastrate,-10;
16 bonus
17 bDelayrate,-10;
18 bonus2
19 bSkillAtk,"PR_MAGNUS",25;
20 bonus2
21 bSkillAtk,"AB_JUDEX",25;
22 bonus2
23 bSkillAtk,"AB_DUPLELIGHT",25;
24 if
25 (BaseLevel
26 =110)
27 {
28 bonus2
29 bMagicAtkEle,Ele_Neutral,20;
30 bonus2
31 bMagicAtkEle,Ele_Holy,20;
32 bonus2
33 bAddSize,Size_All,15;
34 bonus2
35 bMagicAddSize,Size_ALL,15;
36 if
37 (BaseLevel
38 =115)
39 {
40 bonus2
41 bSkillAtk,"PR_MAGNUS",15;
42 bonus2
43 bSkillAtk,"AB_JUDEX",15;
44 bonus2
45 bSkillAtk,"AB_DUPLELIGHT",15;
46 }
47 }
48 } |