Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bBaseAtk,.@r/2*15;
6 bonus
7 bLongAtkRate,.@r/3*4;
8 if
9 (.@r
10 =7)
11 {
12 bonus2
13 bSkillAtk,"SR_RAMPAGEBLASTER",10;
14 bonus2
15 bSkillAtk,"SR_RIDEINLIGHTNING",10;
16 }
17 if
18 (.@r
19 =9)
20 {
21 bonus2
22 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;
23 bonus2
24 bSkillCooldown,"SR_EARTHSHAKER",-1000;
25 }
26 if
27 (.@r
28 =11)
29 {
30 bonus2
31 bSkillAtk,"SR_RAMPAGEBLASTER",15;
32 bonus2
33 bSkillAtk,"SR_RIDEINLIGHTNING",15;
34 bonus2
35 bSkillUseSPrate,"SR_RAMPAGEBLASTER",-15;
36 } |