Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bAtkEle,Ele_Holy;
6 bonus
7 bUnbreakableWeapon;
8 bonus
9 bMatk,190;
10 bonus
11 bVit,2;
12 bonus
13 bInt,6;
14 autobonus
15 "{
16 bonus2
17 bSPRegenRate,150,1000;
18 }",1,4000,BF_MAGIC;
19 bonus2
20 bSkillAtk,"AB_JUDEX",20*(.@r/3);
21 if
22 (.@r
23 =7)
24 {
25 bonus2
26 bMagicAtkEle,Ele_Holy,15;
27 if
28 (.@r
29 =9)
30 {
31 bonus
32 bDelayrate,-15;
33 bonus2
34 bSkillAtk,"AB_JUDEX",30;
35 if
36 (.@r
37 =11)
38 {
39 autobonus3
40 "{
41 bonus2
42 bMagicAddSize,Size_All,20;
43 }",1000,15000,"PR_MAGNUS";
44 }
45 }
46 } |