Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bMatk,350;
6 bonus
7 bUnbreakableWeapon;
8 bonus
9 bMatkRate,7;
10 bonus2
11 bAddClass,Class_All,7;
12 bonus2
13 bSkillAtk,"SU_CN_METEOR",15;
14 bonus2
15 bSkillAtk,"SU_PICKYPECK",15;
16 if
17 (.@r
18 =7)
19 {
20 bonus
21 bAspdRate,10;
22 bonus
23 bVariableCastrate,-10;
24 }
25 if
26 (.@r
27 =9)
28 {
29 bonus2
30 bSkillAtk,"SU_CN_METEOR",20;
31 bonus2
32 bSkillAtk,"SU_PICKYPECK",20;
33 autobonus
34 "{
35 bonus2
36 bAddSize,Size_All,10;
37 bonus2
38 bMagicAddSize,Size_All,10;
39 }",1,10000,BF_MAGIC;
40 }
41 if
42 (.@r
43 =11)
44 {
45 bonus
46 bDelayrate,-20;
47 } |