Item Use Script |
1 .@l
2 =
3 BaseLevel;
4 .@a
5 =
6 getskilllv("CR_TRUST");
7 bonus
8 bMatk,180;
9 bonus
10 bMatkRate,5;
11 bonus
12 bVariableCastrate,-1*.@a;
13 if
14 (.@l
15 =105)
16 {
17 bonus2
18 bMagicAtkEle,Ele_Neutral,10;
19 bonus2
20 bMagicAtkEle,Ele_Holy,10;
21 bonus2
22 bSkillAtk,"PA_PRESSURE",25;
23 bonus2
24 bSkillAtk,"LG_RAYOFGENESIS",25;
25 if
26 (.@l
27 =110)
28 {
29 bonus2
30 bMagicAddSize,Size_All,15;
31 bonus2
32 bMagicAtkEle,Ele_Neutral,15;
33 bonus2
34 bMagicAtkEle,Ele_Holy,15;
35 if
36 (.@l
37 =115)
38 {
39 bonus2
40 bSkillAtk,"PA_PRESSURE",15;
41 bonus2
42 bSkillAtk,"LG_RAYOFGENESIS",15;
43 }
44 }
45 } |