Item Use Script |
1 bonus
2 bUnbreakableWeapon;
3 bonus
4 bMatkRate,5;
5 .@r
6 =
7 getrefine();
8 if
9 (.@r
10 =7)
11 {
12 bonus2
13 bSkillAtk,"SU_SV_STEMSPEAR",20;
14 }
15 if
16 (.@r
17 =9)
18 {
19 bonus
20 bVariableCastrate,-10;
21 bonus2
22 bMagicAtkEle,Ele_Earth,15;
23 bonus2
24 bMagicAtkEle,Ele_Water,15;
25 bonus2
26 bMagicAtkEle,Ele_Wind,15;
27 bonus2
28 bMagicAtkEle,Ele_Fire,15;
29 bonus2
30 bMagicAtkEle,Ele_Ghost,15;
31 bonus2
32 bMagicAtkEle,Ele_Neutral,15;
33 }
34 if
35 (.@r
36 =11)
37 {
38 bonus2
39 bSkillAtk,"SU_CN_METEOR",30;
40 } |