Item Use Script |
1 bonus2
2 bAddRace,RC_Player_Human,80;
3 bonus2
4 bAddRace,RC_Player_Doram,80;
5 .@r
6 =
7 getrefine();
8 if
9 (.@r
10 =6)
11 {
12 bonus2
13 bSkillAtk,"LK_SPIRALPIERCE",100;
14 bonus2
15 bSkillAtk,"LG_OVERBRAND",50;
16 }
17 if
18 (.@r
19 =9)
20 {
21 bonus
22 bShortWeaponDamageReturn,20;
23 bonus
24 bMagicDamageReturn,20;
25 bonus5
26 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,300,BF_MAGIC,0;
27 } |