Item Use Script |
1 bonus2
2 bAddRace,RC_DemiHuman,70;
3 bonus2
4 bAddRace,RC_Player_Human,70;
5 bonus
6 bCritAtkRate,20;
7 bonus
8 bUnbreakableWeapon;
9 .@r
10 =
11 getrefine();
12 if
13 (.@r
14 5)
15 {
16 bonus2
17 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);
18 bonus2
19 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);
20 bonus2
21 bCriticalAddRace,RC_DemiHuman,5;
22 bonus2
23 bCriticalAddRace,RC_Player_Human,5;
24 }
25 if
26 (.@r
27 8)
28 autobonus
29 "{
30 bonus
31 bAspdRate,100;
32 }",70,3000,BF_WEAPON,"{
33 specialeffect2
34 EF_POTION_BERSERK;
35 }"; |